![]() Selecting Fixed will change the white dots on the map preview to numbers indicating each player’s starting location.Axis and Allies forces always start on opposite sides of the map. You can set the number of Victory Points required to win using the Victory Point Ticker dropdown.Ĭhoose between Random and Fixed. One side wins when the other’s score reaches zero. Doing so slowly reduces the opposing team’s score. To win, players must control more Victory Points than their opponent by capturing and defending them. In Victory Point Condition battles, the map contains a number of Victory Points, and each side starts with a score (500, by default).In Annihilate battles, the winner is the first player to destroy all enemy units and base structures.You can also choose to Close a slot, though there must be at least one army present on each side to start a battle.įinally, you can adjust the following settings in the bottom-right corner of the Skirmish menu:Ĭhoose between Annihilate and Victory Point Condition. Set up the other slots by tapping on them and selecting either an Easy, Normal, Hard or Expert AI player to fill them. With a map selected, choose which side you wish to fight on by tapping a slot under either Allies or Axis and selecting Move to this slot. You can filter the maps by maximum player count using the second drop-down box. The number in brackets next to each map name indicates the maximum player count for that map. For more information on starting locations, see Starting Location below. The panel below this menu shows the selected map’s size and maximum player count, alongside a preview of the map, with white dots indicating the starting locations of each player. In the top-right corner of the Skirmish menu, use the drop-down menu to select a map. To set up a Skirmish Battle, select New Game → Skirmish from the Main Menu.
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